Category: Videogames
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The Engine Survey: General results
During the past few console generations, using a licensed game engine has gone from being a rarity to something common and acceptable. During the past few months, the number of middleware game engines available has suddenly increased from a relative few to something that needs a spreadsheet to keep track of. Whether the increasing number […]
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“The Engine Blog” at Gamasutra.com
Today Gamasutra updated their site, changing the format of the front page and adding a host of new features. One of the things they’ve added is the ability to host a blog on the site, and I’ve started up an “expert blog” on game engines. At “The Engine Blog” I’ll be initially sharing the results […]