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On game middleware libraries
A few months ago I did a survey on game engine middleware, posting the results up to gamasutra, Game Developer magazine, and this blog. Now I’m digging a bit more into component middleware libraries. In trolling around the net, I came across this fantastic site, gamemiddleware.org. It’s just a great list of the engines, libraries, […]
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Google’s O3D for interactive browser 3D
I’ve been keeping a close eye on O3D, a project at Google that seems well-targeted for game development (and quite a few other things). Unfortunately, I blew registering for the Google I/O conference in time, so missed the handful of 3D- and game-related talks they had there. However, I found a few interesting O3D-related videos […]
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