Year: 2010
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Joining Google
Today was my first day as Google’s developer advocate for games. After doing consulting for the better part of three years (outside of some time helping spin up GreenScreen Interactive), the decision to go back to full-time work was not one I took lightly. Especially since it meant trading my 15 minute walk to the […]
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Trendspotting at GDC 2010
Earlier this year I was planning to do a “Top ten trends for 2010” post. But then, I got busy, friends of mine were doing it, and I figured hey, things are a little crazy, maybe I’ll do it later. But then DICE came around, and GDC, and I started thinking – wow, if I’d […]